Tristan Milverton
Environment and Texture Artist - Graduate Student @ AIE
Colac, Australia
Summary
I'm an Environment and Texture Artist. Mainly Environment art driven but still can work around different art fields. I have worked in multiple team environments with other people, from retail to game jam projects. I have graduated from AIE at the end of 2020 with an Advanced Diploma of Game Art and Animation and hope to get straight in to the industry.
Skills
3D ModelingPBR TexturingTexturingEnvironment ModelingPhotogrammetryLightingHigh-poly ModelingLow-poly ModelingTileable TexturesRiggingTexture Bakingsharder MaterialsDrawingPhysically Based RenderingGame DevelopmentRenderingProp ModelingEnvironment Design
Software proficiency

Maya

Substance 3D Painter

Substance 3D Designer

ZBrush

Unreal Engine

Unity

3DF Zephyr

Photoshop

Marmoset Toolbag

3DCoat

xNormal

SpeedTree

Blender

Illustrator

GIMP

CLIP STUDIO PAINT
Experience
Student Internship at Lightmare Studios
Brisbane, Australia
February 2017 - January 2018
I was on a school based apprenticeship with Lightmare Studios. I created Environment assets, characters with full rigs and animation ready for engine.