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Tristan Milverton
Tristan Milverton
Environment and Texture Artist - Graduate Student @ AIE
Colac, Australia

Summary

I'm an Environment and Texture Artist. Mainly Environment art driven but still can work around different art fields. I have worked in multiple team environments with other people, from retail to game jam projects. I have graduated from AIE at the end of 2020 with an Advanced Diploma of Game Art and Animation and hope to get straight in to the industry.

Skills

3D ModelingPBR TexturingTexturingEnvironment ModelingPhotogrammetryLightingHigh-poly ModelingLow-poly ModelingTileable TexturesRiggingTexture Bakingsharder MaterialsDrawingPhysically Based RenderingGame DevelopmentRenderingProp ModelingEnvironment Design

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
3DF Zephyr
3DF Zephyr
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
xNormal
xNormal
SpeedTree
SpeedTree
Blender
Blender
Illustrator
Illustrator
GIMP
GIMP
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • Student Internship at Lightmare Studios
    Brisbane, Australia
    February 2017 - January 2018

    I was on a school based apprenticeship with Lightmare Studios. I created Environment assets, characters with full rigs and animation ready for engine.